after doing these heads i started really getting into Mudbox and Zbrush, though iv taken more to mudbox for the time being, and started adapting my meshes, here iv been using stencils to get skin textures and wrinkles. Though i think i need more practice. I hope to be more accomplished on my next model
i did base this head on Kratos from God of War, though not an exact copy, i did this because i like his facial features as they are quite unique and extrusive, also his head structure isnt as realistic as the other heads i have been modelling
This was the second head i created, based on some of the reference images pete gave us, i have also been learning abit of rendering, though iv got along way to go
Hey Guys and Gals, been a long time since i updated... a very long time. But i finally got bored enough to put some of my work iv done over the summer. Iv mostly been practicing modelling over anything else, my first project was of my roommate Pez.
Pretty much finnished my environment except for a lil tweeking and adding a few alpha map here or there for phil's criteria, though for pete's module, i didnt realise that i textured the walls in the incorrect method, though it is too late to go back now so ill jus grin and bare it, hope u like
Here's the beginning of my environment, for both pete's and phil's lesson, though it will have alot more than this, i plan to imcorporate the pogoda i was doing for phil's lesson and making this underground laboratory lead from this. I was going for a very repulsive atmosphere, somewhat like the silent hill series.